Auto Shop
An illustrative contract-and-delivery model. It is not a measured ranking or a confirmed GTA VI business.
- Sample active $/hour$400kIllustrative input, not measured
- Sample passive $/hour$120kIllustrative input, not measured
- Full sell$320k1h to fill
- Total invest$2.12M$1.92M property + upgrades
Example upgrades
Staff upgrade
$50kCustomer cars deliver on time
Equipment upgrade
$150kUnlocks race series
Will the investment pay back?
Replace the illustrative starter values with your actual purchase price, upgrade cost and operating expenses. Sale time counts toward each cycle; payback waits for complete profitable sales.
Include supplies, fees and other repeat costs.
Sample operating cost is zero and sale time is 15 minutes. Replace both with your own figures; no upgrade bonuses are invented.
Net per completed cycle
$320,000.00
Average net per hour
$256,000.00
Break-even
7 cycles
Average weekly net
$2,560,000.00
Assumes consecutive cycles with unchanged prices and costs. Add idle time to production if needed. Weekly income is an average, while actual revenue arrives at each completed sale. Initial investment is recovered from net profit.
Planning figures are prefilled for review. Confirm actual results in the journal before they affect your stats.
Check the plan inputs before logging its results.
Guest saves stay on this device. My Leonida has unified backups and sync controls. Share links include your inputs. Export prepares readable text.
Recovering saved plans…